The long awaited Towny server is now open to the public, you can join from the Portal in the Lobby Spawn or you can use the command /goto towny while on other servers with no portal.

The Towny server is a fresh start map with its own Economy, Shops, Mineral (Quarry) World. The Protection type is the Towny plugin and help for that can be found HERE

Ranks earned on other servers will carry over to the new map, so ranking up will continue from where you currently are on other servers.

We hope you have many hours of fun on the Towny server! If you discover any issues with the server, please report them in the usual place

Much love,


Autorank is known to have a whole host of issues too numerous to fix in a short time frame, the cross server functionality for AutoRank is just too basic and under developed for it to be used in a multi server instance network.

Alas, the Keneti version of AutoRank (with 90% less code and 100% more functionality), The Rank Objectives system. Complete with a Item UI style inventory and full feature information on each objective, you can be sure that you will be able to complete each objective with less confusion and more direction.

The Command:

/ar check. I kept the command the same to avoid having players having to learn a whole new command.

The Inventory:

Simple enough, 9 slot inventory for each rank, the first 3 slots of each rank will contain the PlayTime aspect, the Ingame Money aspect, and the Experience aspect. the following 6 slots will contain Item objective aspects that you will need to collect/farm or otherwise obtain.

When you complete any objective, it will store your progress in the servers database allowing you to have the same progress on all servers where ranking up is supported. Other servers that have no ranking up requirements will still collect Time Played (apart from the Legacy server).

The objectives will take the items/money/xp required from what you currently have as a cost to the objective challenge. Objectives become more difficult the higher the rank and take into account the level of player you should become at each rank in terms of available resources and player progression.

calsberg01 Love it!! Always improving and making things better for the players Well done Mason
TNTguyWho Looks like an awesome new system. Should make it easier for people to know how much they have left to do/get to rank up.

The Mineral world has been reset in the Overworld and Nether worlds only, the End containing the stations is untouched.

Happy Quarrying xD

After a few requests i have added a command to teleport to your quarries.

The command structure.

/tpquarry list

The list command will show you a list of all your quarries, old and current. For your list to be clean you will have to remove your old protections if you have an overload of regions because you fail to remove your chest after collecting your quarries.

/tpquarry list

/tpquarry <number> Will teleport you to the quarry listed under the No Column.

Notes, any time you place or break a quarry/quarry protection, you will need to review the list for a reordered and updated list as each change causes the list to be different.

Some bits are still being worked on.

Happy Quarrying :D

Captn_Blackbeard Peasant Arrr, an update that impresses even the saltiest of Captn's!
_Yuki_ ily mason &lt;3

Relog Location

iMasonite posted Jul 18, 16  -  Game ServerImprovementsUpdate

I have made changes to the re-log/re-spawn logic to allow players to rejoin the network at the location they disconnected from (server > world > location), making re-logging smoother.

If you use portals however, you will spawn on the destination server at the predefined spawn of that server.

Efforts will be made soon to ease command usage and require portals only for those players unfamiliar with commands to make server transitions even more seamless.

Hope you're all having fun. xD